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This tidytuesday dataset of colors labels is like the perfect confluence of interests for me! I’ve started learning how to do digital art to illustrate characters for a D&D campaign: Which means I’ve been looking a lot at a color picker that uses Hue, Saturation and Lightness sliders (even though they’re not labelled that way). But I’ve had an interest in colors and color theory for a while.

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When I saw that the TidyTuesday dataset was the the XKCD color survey this week, I had to jump in! source(here::here("_defaults.R")) library(tidyverse) library(tidytuesdayR) library(tinytable) library(mgcv) library(marginaleffects) library(ggdist) library(ggdensity) library(geomtextpath) set.seed(2025-07-08) # eval: false # downloading &

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The upshot The tidynorm package has convenience functions for normalizing Point measurements norm_barkz() norm_deltaF() norm_lobanov() norm_nearey() norm_wattfab() Formant Tracks norm_track_barkz() norm_track_deltaF() norm_track_lobanov() norm_track_nearey() norm_track_wattfab() DCT coefficients norm_dct_barkz() norm_dct_deltaF() norm_dct_lobanov() norm_dct_nearey() norm_dct_wattfab() As well as generic functions to implement your

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By default in a quarto document, the code and output look something like this: set.seed(2025) rnorm(10) [1] 0.62075674 0.03564140 0.77315448 1.27248909 0.37097543 -0.16285434 [7] 0.39711189 -0.07998932 -0.34496518 0.70215136 Maybe this is just me not wanting my peas to touch my mashed potatos, but I don’t like how close the output is to the text of the document.

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Weinreich, Labov, and Herzog (1968) is a foundational text in my subfield of linguistics. Entitled “Empirical foundations for a theory of language change,” it’s both a comprehensive review of the field at the time, and a programmatic outlook for the future, laying down problems that researchers are still grappling with today.

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Today in my stats class, my students saw me realize, in real-time, that you can include random intercepts in poisson models that you couldn’t in ordinary gaussian models, and this might be a nicer way to deal with overdispersion than moving to a negative binomial model.

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For me, teaching stats this semester has turned into a journey of discovering what the distributional and ggdist packages can do for me. The way I make illustrative figures will never be the same. So I thought I’d revisit my post about hierarchical variance priors, this time implementing the figures using these two packages.

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Recently, for class notes on probability/the central limit theorem, I wanted to recreate the table of 2d6 values that I made here. A really cool thing I found between that blog post and now is that gt has afmt_icon() operation that will replace text with its fontawesome icon.

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I’ve been playing a lot of Baldur’s Gate 3 lately. My party has gotten to max level, and we’re running around, casting spells and taking names. One of the spells my wizard has is called Disintegrate , which gets summarized like this ImportantDisintegrate Shoot a thin green ray from your finger. If the spell reduces the target to 0 hit points, it disintegrates into a crumbly ash.